<?xml version="1.0" encoding="UTF-8"?>
<!-- Original Author : Reid
Copyright (C) 2011  Evol Online -->
<sprite>
	<imageset name="turtle" src="graphics/sprites/monsters/turtle.png" width="32" height="32"/>

	<action name="spawn" imageset="turtle">

		<animation>
			<frame index="32" delay="70" offsetY="-86"/>
			<frame index="33" delay="70" offsetY="-78"/>
			<frame index="34" delay="70" offsetY="-74"/>
			<frame index="35" delay="70" offsetY="-70"/>
			<frame index="36" delay="60" offsetY="-66"/>
			<frame index="32" delay="60" offsetY="-62"/>
			<frame index="33" delay="60" offsetY="-58"/>
			<frame index="34" delay="60" offsetY="-54"/>
			<frame index="35" delay="60" offsetY="-49"/>
			<frame index="36" delay="60" offsetY="-44"/>
			<frame index="32" delay="60" offsetY="-40"/>
			<frame index="33" delay="60" offsetY="-36"/>
			<frame index="34" delay="50" offsetY="-32"/>
			<frame index="35" delay="50" offsetY="-28"/>
			<frame index="36" delay="50" offsetY="-24"/>
			<frame index="32" delay="50" offsetY="-21"/>
			<frame index="33" delay="50" offsetY="-18"/>
			<frame index="34" delay="60" offsetY="-15"/>
			<frame index="35" delay="60" offsetY="-12"/>
			<frame index="36" delay="60" offsetY="-9"/>
			<frame index="37" delay="70" offsetY="-6"/>
			<frame index="38" delay="70" offsetY="-3"/>
			<frame index="39" delay="80" offsetY="-1"/>
			<jump action="stand"/>
		</animation>

	</action>
	<action name="stand" imageset="turtle">

		<animation direction="down">
		<!-- static -->
			<frame index="0" delay="4000"/>
		<!-- mooving hands animation -->
			<frame index="1" delay="120"/>
			<frame index="0" delay="120"/>
			<frame index="2" delay="120"/>
		</animation>

		<animation direction="up">
		<!-- static -->
			<frame index="4" delay="4000"/>
			<!-- mooving hands animation -->
			<frame index="5" delay="120"/>
			<frame index="4" delay="120"/>
			<frame index="6" delay="120"/>
		</animation>

		<animation direction="right">
		<!-- static -->
			<frame index="8" delay="4000"/>
		<!-- mooving hands animation -->
			<frame index="9" delay="120"/>
			<frame index="8" delay="120"/>
			<frame index="10" delay="120"/>
		</animation>

		<animation direction="left">
		<!-- static -->
			<frame index="12" delay="4000"/>
		<!-- mooving hands animation -->
			<frame index="13" delay="120"/>
			<frame index="12" delay="120"/>
			<frame index="14" delay="120"/>
		</animation>

		<animation direction="downright">
		<!-- static -->
			<frame index="16" delay="4000"/>
		<!-- mooving hands animation -->
			<frame index="17" delay="120"/>
			<frame index="16" delay="120"/>
			<frame index="18" delay="120"/>
		</animation>

		<animation direction="downleft">
		<!-- static -->
			<frame index="20" delay="4000"/>
		<!-- mooving hands animation -->
			<frame index="21" delay="120"/>
			<frame index="20" delay="120"/>
			<frame index="22" delay="120"/>
		</animation>

		<animation direction="upleft">
		<!-- static -->
			<frame index="24" delay="4000"/>
		<!-- mooving hands animation -->
			<frame index="25" delay="120"/>
			<frame index="24" delay="120"/>
			<frame index="26" delay="120"/>
		</animation>

		<animation direction="upright">
		<!-- static -->
			<frame index="28" delay="4000"/>
		<!-- mooving hands animation -->
			<frame index="29" delay="120"/>
			<frame index="28" delay="120"/>
			<frame index="30" delay="120"/>
		</animation>

	</action>
	<action name="walk" imageset="turtle">

		<animation direction="down">
		<!-- normal moove -->
			<frame index="1" delay="120"/>
			<frame index="0" delay="120"/>
			<frame index="2" delay="120"/>
			<frame index="0" delay="120"/>
		</animation>

		<animation direction="up">
		<!-- normal moove -->
			<frame index="5" delay="120"/>
			<frame index="4" delay="120"/>
			<frame index="6" delay="120"/>
			<frame index="4" delay="120"/>
		</animation>

		<animation direction="right">
		<!-- normal moove -->
			<frame index="9" delay="120"/>
			<frame index="8" delay="120"/>
			<frame index="10" delay="120"/>
			<frame index="8" delay="120"/>
		</animation>

		<animation direction="left">
		<!-- normal moove -->
			<frame index="13" delay="120"/>
			<frame index="12" delay="120"/>
			<frame index="14" delay="120"/>
			<frame index="12" delay="120"/>
		</animation>

		<animation direction="downright">
		<!-- normal moove -->
			<frame index="17" delay="120"/>
			<frame index="16" delay="120"/>
			<frame index="18" delay="120"/>
			<frame index="16" delay="120"/>
		</animation>

		<animation direction="downleft">
		<!-- normal moove -->
			<frame index="21" delay="120"/>
			<frame index="20" delay="120"/>
			<frame index="22" delay="120"/>
			<frame index="20" delay="120"/>
		</animation>

		<animation direction="upleft">
		<!-- normal moove -->
			<frame index="25" delay="120"/>
			<frame index="24" delay="120"/>
			<frame index="26" delay="120"/>
			<frame index="24" delay="120"/>
		</animation>

		<animation direction="upright">
		<!-- normal moove -->
			<frame index="29" delay="120"/>
			<frame index="28" delay="120"/>
			<frame index="30" delay="120"/>
			<frame index="28" delay="120"/>
		</animation>

	</action>
	<action name="attack" imageset="turtle">

		<animation direction="down">
		<!-- normal attack -->
			<frame index="0" delay="60" offsetY="2"/>
			<frame index="1" delay="60" offsetY="4"/>
			<frame index="0" delay="60" offsetY="6"/>
			<frame index="2" delay="60" offsetY="8"/>
			<frame index="0" delay="40" offsetY="6"/>
			<frame index="1" delay="40" offsetY="4"/>
			<frame index="1" delay="40" offsetY="2"/>
			<end />
		</animation>

		<animation direction="up">
		<!-- normal attack -->
			<frame index="4" delay="60" offsetY="-2"/>
			<frame index="5" delay="60" offsetY="-4"/>
			<frame index="4" delay="60" offsetY="-6"/>
			<frame index="6" delay="60" offsetY="-8"/>
			<frame index="4" delay="40" offsetY="-6"/>
			<frame index="5" delay="40" offsetY="-4"/>
			<frame index="5" delay="40" offsetY="-2"/>
			<end />
		</animation>

		<animation direction="right">
		<!-- normal attack -->
			<frame index="8" delay="60" offsetX="2"/>
			<frame index="9" delay="60" offsetX="4"/>
			<frame index="8" delay="60" offsetX="6"/>
			<frame index="10" delay="60" offsetX="8"/>
			<frame index="8" delay="40" offsetX="6"/>
			<frame index="9" delay="40" offsetX="4"/>
			<frame index="9" delay="40" offsetX="2"/>
			<end />
		</animation>

		<animation direction="left">
		<!-- normal attack -->
			<frame index="12" delay="60" offsetX="-2"/>
			<frame index="13" delay="60" offsetX="-4"/>
			<frame index="12" delay="60" offsetX="-6"/>
			<frame index="14" delay="60" offsetX="-8"/>
			<frame index="12" delay="40" offsetX="-6"/>
			<frame index="13" delay="40" offsetX="-4"/>
			<frame index="13" delay="40" offsetX="-2"/>
			<end />
		</animation>

		<animation direction="downright">
		<!-- normal attack -->
			<frame index="16" delay="60" offsetY="2" offsetX="2"/>
			<frame index="17" delay="60" offsetY="4" offsetX="4"/>
			<frame index="16" delay="60" offsetY="6" offsetX="6"/>
			<frame index="18" delay="60" offsetY="8" offsetX="8"/>
			<frame index="16" delay="40" offsetY="6" offsetX="6"/>
			<frame index="17" delay="40" offsetY="4" offsetX="4"/>
			<frame index="17" delay="40" offsetY="2" offsetX="2"/>
			<end />
		</animation>

		<animation direction="downleft">
		<!-- normal attack -->
			<frame index="20" delay="60" offsetY="2" offsetX="-2"/>
			<frame index="21" delay="60" offsetY="4" offsetX="-4"/>
			<frame index="20" delay="60" offsetY="6" offsetX="-6"/>
			<frame index="22" delay="60" offsetY="8" offsetX="-8"/>
			<frame index="20" delay="40" offsetY="6" offsetX="-6"/>
			<frame index="21" delay="40" offsetY="4" offsetX="-4"/>
			<frame index="21" delay="40" offsetY="2" offsetX="-2"/>
			<end />
		</animation>

		<animation direction="upleft">
		<!-- normal attack -->
			<frame index="24" delay="60" offsetY="-2" offsetX="-2"/>
			<frame index="25" delay="60" offsetY="-4" offsetX="-4"/>
			<frame index="24" delay="60" offsetY="-6" offsetX="-6"/>
			<frame index="26" delay="60" offsetY="-8" offsetX="-8"/>
			<frame index="24" delay="40" offsetY="-6" offsetX="-6"/>
			<frame index="25" delay="40" offsetY="-4" offsetX="-4"/>
			<frame index="25" delay="40" offsetY="-2" offsetX="-2"/>
			<end />
		</animation>

		<animation direction="upright">
		<!-- normal attack -->
			<frame index="28" delay="60" offsetY="-2" offsetX="2"/>
			<frame index="29" delay="60" offsetY="-4" offsetX="4"/>
			<frame index="28" delay="60" offsetY="-6" offsetX="6"/>
			<frame index="30" delay="60" offsetY="-8" offsetX="8"/>
			<frame index="28" delay="40" offsetY="-6" offsetX="6"/>
			<frame index="29" delay="40" offsetY="-4" offsetX="4"/>
			<frame index="29" delay="40" offsetY="-2" offsetX="2"/>
			<end />
		</animation>

	</action>
	<action name="dead" imageset="turtle">
	
		<animation direction="down">
			<frame index="3"/>
		</animation>

		<animation direction="up">
			<frame index="7"/>
		</animation>

		<animation direction="right">
			<frame index="11"/>
		</animation>

		<animation direction="left">
			<frame index="15"/>
		</animation>

		<animation direction="downright">
			<frame index="19"/>
		</animation>

		<animation direction="downleft">
			<frame index="23"/>
		</animation>

		<animation direction="upleft">
			<frame index="27"/>
		</animation>

		<animation direction="upright">
			<frame index="31"/>
		</animation>

	</action>

</sprite>